The Blender animation I put together for my game and character concept.
Some behind the scenes process.
This is a game and character concept I've been exploring lately. I'm a fan of the original Bladerunner, and it's been inspiring seeing some of the work on ARTSTATION related to Cyberpunk 2077. The sculpting and retopo were done in Blender, and texture work in Substance Painter. The landscape is also a Blender sculpt. Everything was rendered in Eevee.